Mobile World Congress 2011

It’s that time of year again, when the mobile industry converges on Barcelona for the Mobile World Congress 2011 conference and expo. I'll be there with the rest of the BlueVia team, and below you can find a brief summary of our plans for the week. If you want to learn more about what BlueVia can offer or if you have an app you want to get in front of 80 million customers, come and find us and have a chat. Sunday 13th February @josevalles49 will be at Mobile Sunday Monday 14th February 11:30 I'll be speaking on a panel discussing “Making App's Smarter’ in (Hall 5 Auditorium 2) 11:30 @leevyashim will be presenting BlueVia at the Wholesale Applications Community Developer Event (ADC Auditorium 1 - Hall 7) From 11:30 for the whole day @davilagrau will be on hand to demo BlueVia at the Wholesale Applications Community Developer Event Be sure to drop by and pick up some BlueVia freebies. From 15:00 @josevalles49 @jamesparton and @leevyashim will be at the Mobile Premier Awards At 17:00 @rmelmun will be speaking on an Operator API panel at the Wholesale Applications Community Developer Event In the evening I'll be at the MEF Connects event Tuesday 15th February 10:00 @leevyashim and @davilagrau will be demo’ing Telefonica’s integration into WAC on the WAC Stand (Hall 7 at 7C82) Wednesday 16th February 10:00 @leevyashim and @davilagrau will be demo’ing Telefonica’s integration into WAC on the WAC Stand (Hall 7 at 7C82) 14:00 @davilagrau will be demo’ing Bluevia on the Java Stand (App Planet - Stand 7C18) 19:30 The whole team will be hanging out at the WIP Carnival of Nations Developer Party. Be sure to stop by for one of the free BlueVia cocktails on offer ;-) Thursday 17th February Shaking off the hangover’s from the night before, 09:30 @josevalles49 @davilagrau @leevyashim will be at the all day WIP Jam 10:00 @leevyashim will be demo’ing Telefonica’s integration into WAC on the WAC Stand (Hall 7 at 7C82) 11:00 @davilagrau will be demo’ing Bluevia on the Java Stand (App Planet - Stand 7C18) I look forward to seeing you there, and don’t forget the cocktails!

WIP Jam @ OSiM 2010 Write Up

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So today I attended the second day of the snappily titled Open Software in Mobile World conference, or OSiM to its friends. It claims to be the world’s largest open mobile software gathering with 85 speakers and 400 attendees, 2010 being its 5th year of operation. Well, they struggled big time to fill the event. Today was very sparse and talking to a few people, day one was not much better. I had a quick head count and there were around 25 people in the room for the first session of the day. I guess there will be some post show soul searching, as it seems they struggled to attract sponsors as well. Only the “Bronze” spot showing as filled on the website (Texas Instruments & ST Ericsson) It will be interesting to see if there is any commentary on that.
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I caught Alberto Ciarniello presenting in the main track first thing in the morning. Alberto is Telecom Italia’s Head of technical marketing mobile broadband & VAS.
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Alberto spoke on the topic of “The Open App Store”. He presented three key market trends:
  • The App Market place - Apps going main stream – with consumers seeing them as a better way to deliver mobile and fixed services.
  • Social Media – 500m Facebook users, powerful contextual and social enablers. Apparently according to Alberto, Italians spend the highest number of minutes per day on Facebook than anyone else in the world (no figure given though)
  • Communication trends – social networking marketing, mobile ads, virtual mall, contextual web, telco 2.0
We then got some data on the Italian market: There has been a x10 volume increase in smart phones in a stagnant device market driven by choice & reducing prices. By the end of 2010 there will be 4.3 million smartphones, growing to 9 million by the end of 2013, compared to 17.8 million features phone by end 2010, and 13.1 million by end of 2013. He made an interesting comment – customers are now used to apps, and are beginning to de-value “open” web access “I don’t really need the web, I’m just using Facebook”, which supports the recent Chris Anderson Wired article “The web is dead” Alberto pointed out the classic Operator dilemma; how do we turn this opportunity into a mass market game, by ensuring Telecom Italia deliver compelling services for the 68% of the Italian population that will not be carrying Smartphones in 2013? Many (including myself) would challenge this as old school thinking, and say why worry? That 68% represents the late adopters. Invest in the 30% where the usage and the money is at. The late adopters / laggards will eventually catch up, and they will catch up without the Operators having to spend money marketing to them. Adoption is mainly driven by family and peer influencers, reference grandparents texting and joining Facebook to see the photo’s of the grand kids. Although a little old now (July 2009) this post on Mashable powerfully illustrates it is the over 55’s joining Facebook in their droves – this has happened without Facebook marketing to them (or to anyone for that matter), and newer data confirms the trend is continuing with social networking usage growing by 88% amongst the 55 – 64 age group, and 100% for the over 65’s between April 2009 – May 2010. Alberto made the point that the rise of Smartphone drives complexity and increases the cost to serve, the challenge being on how to turn that into a profitable business. He also made the case for the Operator to provide the role of unifying services, providing trust via brand equity and opening revenue streams for the other players in the value chain. He claimed customers; expect services to work on any device, demand convenience, security, and tight integration with other Telco services. Closing, he made a good point that the developer and app store trend has brought tremendous value to the Telco world, however the ecosystem has to provide economic viability for all players, and that open is great, but there has to be some roadmap planning to allow full exploitation of new innovation. The value of the open initiatives is also measurable in the way we drive them. We need predictable roadmaps to maximise opportunities
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After ducking out of the main track to jump on a conference call I couldn’t avoid, I headed over to hang out with Caroline and Thibaut for the WIP Jam. Having seen the turn out for the main session, I was worried we would have no one to jam with, but they turned up.
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The WIP Jam crew did a great job of injecting some much needed energy and fun into the day, which was getting hard going to say the least. My notes from the “un-panel” which comprised of First interesting point was “We hear web web web, but the reality is more and more native apps” It seems many are doing a little of both and mixing both worlds. John described how mobile web development can provide some benefits; removing the headache of figuring out which platforms to support., and quicker and cheaper to implement cross platform solutions – much more reusable, especially around UI. Alex agreed web technologies have sped up UI (3rd of project time), but gave a Korean insight – brands want pixel perfect UI’s. Customers like banks want to specify the UI, and web environments do not provide that accuracy. Blending of native with the cloud was becoming increasingly common. Ben described how their apps take a meta data framework from their servers, and they also do a lot of public data screen scraping for analytical purposes. A few example were given of native apps that have a client / server relationship, but there was the caution around planning for the situations when the client has no network connection, and to be aware of network latency issues slowing down the user experience of your app with the associated risk of putting off your customers. The conversation moved onto planning techniques. The summary of that seemed to be a desire to adopt agile methodologies, but the reality for many is they are still operating in organised chaos. Ben gave examples of the struggle to manage high level objectives and low level tasks. Alex said they had cherry picked elements of agile they like e.g. Scrum, and also had the luxury of hand picking their developers. He made the point that many of them are “rock stars” so there are only so many “processes” you can get them to follow before they get fed up and leave.  They need room for creativity. There was an interesting crowd exchange on the role of teams vs. individual coding. The straw poll of the crowd seemed to indicate many were “lone wolves” Topics moved on to the “business” of apps. One or two were making money from app stores, but the general vibe in the room was they were isolated cases. John was open that they were not, but app stores have represented a great leveller, providing visibility to companies and individuals that had been previously been locked out of the market Caroline mentioned they now had 98 app stores in the WIP Jam App Store directory, and the consensus was it will keep growing, at least for the time being. The biggest eye opener for me from the session was the absolute importance of the star rating system within the stores. An Android developer in the audience mentioned that if one of his apps slips below 3 stars he de-lists them, despite pointing out himself, that kids & competitors abuse the system by giving a 1 star rating, which obviously brings down the average. It seems astonishing to me that developers would gamble their ideas and business potential on such an arbitrary measure, but I guess that is a symptom of the current system. Later I asked a question related to this point. I asked if with the maturing apps ecosystem, and vast choice facing consumers, are developers ditching the “launch and see if it sticks” approach, in favour of a user testing led approach. Ben confirmed that they do take the time to release alpha and beta versions of their apps, and use the “technical community” to help refine them. He also described how they take the time to contact and work with ever person that leaves a negative rating or comment (1 x support resource, 4 hours a day) Whilst great advice, it did feel a little like closing the door after the horse has bolted. Why wait for a negative interaction before talking to “real” users? I’m a big believer that developers can really make a difference if they beta test with “real” potential customers, rather than peers or friends ahead of launch. This will help iron out bugs that could lead to those dreaded one star ratings. Also it means you can build a loyal fan base before even entering an app store, so when you are ready to publish you have a bunch of people primed to give you glowing reviews. <plug> With O2 Litmus we pioneered the concept of match making developers with our customers to collaborate and beta test apps to avoid just this situation. We have over 8,000 customers sitting there as a free resource for developers to use. Clearly at the moment we don’t seem to be cutting through with the message, so that’s my homework from today – to figure this out some more. Any suggestions – please shout! </plug> The topic of marketing apps also came up. Ben again came up with some insightful stuff. Reaching out to tech blogs to promote your apps, maintaining momentum is key – planning a monthly update, and as discussed investing in good customer support. All in all, a great session. Key personal take out’s
  • How can we better promote that our customers are willing to help developers test their apps
  • How can we help with the marketing challenges

Diversifying O2 Litmus away from pure mobile

In the first major interview of 2010 with paidContent:UK, I hinted at some of our upcoming plans. A key foundation of our strategy is to broaden our appeal to the web developer community by making available web compatible tools, and by bringing through new innovative features and offers. This strategy actually is not so new. A kind of hidden feature of O2 Litmus is that you do not actually have to upload a native mobile application to be featured in the Litmus catalogue. It is possible to publish a simple URL to your web service which is then sent via SMS to the customers phone. As mobile browsers become more sophisticated, I predict a huge increase in browser based services for mobile. The browser environment brings two key benefits:
  1. It increases the appeal of the mobile opportunity to the web developer community, and brings to ubiquity of the web to mobile
  2. It help address some of the fragmentation issues developers face, as you do not have to pick a mobile operating system to write a native app for.
[caption id="attachment_205" align="alignright" width="108" caption="O2 Joggler - SDK now available on O2 Litmus"]
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[/caption] To use the URL feature, sign into O2 Litmus with a valid developer account. Click on "My Apps" on the Litmus toolbar, then pick "launch an app" . Complete the required fields for the publication process, simply inputting your web address in the "Enter your URL" field, rather than uploading native app files. Building on this diversification we have made available the SDK for the O2 Joggler device, representing a new category of connected home devices. O2 is very keen to tap into developer innovation to drive forward the Joggler story.  An accompanying Joggler SDK FAQ has also been published, and feel free to ask anything that is not covered. Finally, we have confirmed our first batch of sponsorships for 2010. I'd encourage you to check out these events and support them:
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MWC Day 4

Well we made it to the end!

I spent the whole day at the WIP Jam, speaking on an "un" panel, and managed to get the last word in (!). I then co-chaired the testing round table with Paul from Mob4Hire and generally hung out and had a number of interesting conversations.

You can check out the Twitter chatter from the event here #wipjam

Here is a photo of the wrap up at the end of the day:

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The general theme of the panel was fragmentation, technology choices, distribution and of course how to make money.

In terms of summarising my contribution, I'll start with my closing comments / rant.

One of the panelists said Operators need to reduce their revenue shares on premium sms to give the developers a break.

The developer community has a clear message /requirement - show me how to make money. To achieve this all parties in the value chain / ecosystem (insert buzzword here) need to be incentivized to invest.

This is the only way we can turn this into a sustainable business.

The panel included handset manufacturers, VC's, Operators, and software sitting in front of a room full of developers. Everyone in the room needs money. How then does a race to the bottom, cutting value out of a nascent industry, help any of us?

Marketing is not about giving stuff away for free. If you make a product people value they will pay you money for it. It's worked for thousands of years, so do we assume mobile app's won't work like that? What's special about this space? Am I missing something?

It's all about setting expectation.

If you position something as worthless today, it's so much harder to go back and then justify imposing charges later on. I've heard stories this week of developers giving away app's they believe have a value purley to drive visibility in the growing mess that is the Apple app store. "I have to because I need to stay in the top 5 so people can find me"

That's a crazy model right, and how does that answer the question show me how to make money?

I made the point a couple of times today that the mass market does not know what apps are. It's a small community of developers and early adopters (mostly iPhone owners we are led to believe, may be GetJar would disagree, they seem to be doing ok!!) that are creating all the buzz at the moment.

If we discount all the value out of the market today then you have set expectation for mass market adoption when it comes, if it comes. Again, how does that help you make money?

In a side conversation I likened it to Henry Ford giving away Ford Model T's free of charge before anyone had a driving license. Sure there was a risk that no one would trade in their horse for a car, and some one had to build roads, but stick in there, be clear on the value proposition and if people understand and recognise the value they will change their behaviour and pay you at the same time.

Kind of irrelevant if operators share 100%, 70%, 50%, 30% of revenue, if the price point is zero.

This leads me to the second theme I tried to explain. How many developers research their ideas and trial their products with real end users / customers, or is the model throw something against the wall and see if it sticks?

There seemed to be no real preference in the room, with many trying both. Surely in the current climate developers can not afford to speculate on what customers may want when they could learning what customers do want. Back to Henry, if you get this right, then you can charge a premium because there is an inherent value in what you are doing.

As the guy said at the last Mobile Mobile in London, "all of this is great, but tell me how I make money from Widgets and don't say advertising"

February Going's On...

Firstly thanks for stopping by. I've finally got a round to setting up a personal blog to try and aggragrate stuff I'm guest writing on other sites, and to provide a home to various personal ramblings and nuggets I pick up along the way.

For those of you that don't know me I'm the creative force behind O2 Litmus and as such I have spent the last 18 months talking to, and working with, some great people. Now we have the thing built and launched, 2009 is going to be busy spreading the word and helping the developer community make some money, good news huh? :-)

Mobile World Congress in Barcelona dominates the month, and O2 Litmus will have a visible presence down there, below is my upcoming schedule so it would be great to meet and chat...

February 2009:

2nd: Mobile Monday, London

16th - 19th: Mobile World Congress, O2 Litmus on Telefonica stand (Hall 8 stand 8B185)
16th: O2 Litmus sponsors Mobile Monday Peer Awards
17th: Speaking at the The Business of Mobile 2.0 Conference (14:40)
18th: Speaking at an Oracle Breakfast Briefing, RSVP by e-mail to anders.lundell@oracle.com
19th: O2 Litmus sponsors WIP Jam

26th: Oracle Webinar (details tbc)

March 2009:

5th: NavTeq Webinar

More soon...

And the winner of the most important API of 2009 is...

Orginally published at http://www.wipjam.com/ on 30th January 2009

We’ve asked our discussion leaders for WIPJam session to share their insight of the mobile developer world. This post was penned by James Parton, Head of O2 Litmus, the mobile developer programme with a twist and a sponsor of the WIP Jam Session at Mobile World Congress 2009 (#MWC09).

Open source, crowd sourcing, app stores, open networks, Web 2.0, Mobile 2.0, co-creation, user generated content. It’s clear that the future of application development is a hot industry topic.

Tip your hat to Apple. They have quickly transformed a cottage industry, struggling to find a poster child, into a serious business in a very short space of time. Through great end-to-end user experience – often overlooked by many in the area - we now have people buying apps on a regular basis. If you had asked those same people 6 months ago what kind of app they were interested in, they would have struggled to even define what an app was, let alone have a clear view on what was missing from their app life.

This wave has also beached in corporate boardrooms with many companies now launching or planning to launch app stores in reaction to the success of the Apple App Store. This leads us to ask where will the industry be in 6 months time?

Put yourself in the shoes of the customer for a second. They switch on their PCs and are be offered applications by their internet service provider. They then go to their favourite portal and may be offered applications, next they will see sponsored links for applications from their search engine.

Next they then pull their mobile phone out of their pocket and see an application store from their handset manufacturer, and sitting next that is the icon for their mobile network’s app store. Confused? Just imagine what the customer is thinking.

On the surface this explosion of app stores is a good thing for developers – more places to sell your apps means more people buying those apps, right?

However, this could be misleading. Many of these app stores are using aggregators to fill them up. This may lead to the vast majority of stores containing identical catalogues.

I can see parallels between the growing app market and digital music. Research has shown that over 90% of digital music catalogues are never downloaded. It’s an extreme example of Prato’s law. Are App stores already following the same path?

If these stores are filled by aggregators, and managed by marketers believing it’s all about catalogue, how do you as a developer get noticed? You want your app to be Smells Like Teen Spirit, and avoid being the obscure Cat Stevens B side from 1967 that no one wants!

So how do you solve this problem?

Customers. They are out there. They have an opinion. They are potential consumers of your products. You should get to know them, and love them. If you want to be successful, you have to prioritise customer relationship and service. Don’t just focus on the next feature you can build into your software.

Going back to my digital music analogy, we are going to see a huge attrition rate for apps. Thousands will never be downloaded or make profit. Can you afford to burn time and money speculating on what customers might want? Why not ask them before you commitment your engineering resource.

How do you find and reach these customers?

You should be seeking out partners that provide the most important API going forward. The winner of the most important API of 2009? It’s the Customer API.

Wouldn’t it be refreshing if a large organisation was willing to step out of the way and let you interact directly with its customers? You would be able to demonstrate, co-develop and refine your product directly with end users?

This has to be a win – win approach. You save time and effort by refining your ideas before commercially launching, the end user feels empowered by helping to improve the products they and their friends will end up using, plus they get to experience these apps before anyone else – very different to a traditional retail environment where you buy and either love or hate the app you get.

Come and check us out here and upload your apps: http://www.o2litmus.co.uk/ or you can contact me directly via Twitter: www.twitter.com/jamesparton

Have you registered for WIPJAM yet. Rumour has it there are 2 tickets to give-away to the O2-Telefoncia party on Tues nite…